沉浸式小说App获得200万美元投资

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概要:导读:美剧《黑镜》展示了互动故事情节的魅力。由此获得灵感,沉浸式互动小说产品已经在美国得到开发,并且已经募集到了资金。 Dorian raises $2 million for immersive fiction app 多利安为沉浸式小说App...

导读:美剧《黑镜》展示了互动故事情节的魅力。由此获得灵感,沉浸式互动小说产品已经在美国得到开发,并且已经募集到了资金。

Dorian raises $2 million for immersive fiction app

多利安为沉浸式小说App筹集了200万美元

 

Dorian 团队成员

Dorian has raised $2 million in funding for interactive storytelling for a new generation of readers. The San Francisco-based company is developing an “immersive fiction app” that is inspired by experimental storytelling such as Netflix’s Black Mirror: Bandersnatch, where the viewers could make choices for the show’s characters.

Dorian融了200万美金为新一代读者研发用户互动故事讲述的App。这家总部位于旧金山的公司正在开发一种“沉浸式小说应用程序”,该程序据说是受到Netflix的Black Mirror:Bandersnatch(美剧《黑镜》)等实验性故事的启发,观众可以在这里为节目角色做出选择。

The money comes from game-focused investors March Capital Partners, with participation from London Venture Partners (LVP) and others. (Two leaders from those firms, Gregory Milken of March Capital Partners and David Gardner of LVP, will speak on game investing at our GamesBeat Summit 2019 event in Los Angeles on April 23 and April 24).

这笔资金来自以游戏为投资重点的投资者March Capital Partners,伦敦风险投资公司(LVP)和其他参与公司。 (这些公司的两位领导人,March Capital Partners的Gregory Milken,和LVP的David Gardner将于4月23日和4月24日在洛杉矶举行的GamesBeat Summit 2019(2019年度最佳游戏)活动上发表关于游戏投资的主题演讲。

Dorian wants to build the future of fiction-based interactive media for mobile. Immersive storytelling is a rapidly growing category, and the funding will give help Dorian deliver multiple stories for different audiences, with the first focus on millennial and Gen Z women.

Dorian希望为移动设备构建基于虚构小说之上的互动媒体的未来。身临其境的讲故事是一个快速发展的领域,资金将帮助Dorian为不同的受众提供多个故事,首先侧重于千禧年和Z时代的女性。

Above: Dorian’s interactive fiction
以上:Dorian’s研发的互动小说

“Dorian was started by women in leadership roles, which helps us create stories that feature diverse and authentic female role-models that are scarce in interactive entertainment and particularly in games,” said CEO Julia Palatovska in a statement. “When we talk to players, we hear that young women are tired of the Cinderella stories that still dominate content for women. Dorian will give players control over their individual storyline, the opportunity to connect with like-minded people and the chance to express themselves through meaningful choices that make a difference.”

“Dorian是由女性创办的,这有助于我们创作具有多样性和富于特色的故事。那些真正的女性角色,在互动娱乐中尤其是在游戏中很少见,“ 首席执行官Julia Palatovska在一份声明中表示。 “当我们与玩家交谈时,我们听说年轻女性已经厌倦了还在主导女性娱乐内容的灰姑娘的故事。Dorian将让玩家自己决定故事情节,有机会与志同道合的人想连接,并有机会通过有意义的选择来表达自己,这些选择会带来改变。“

As storytelling is a social activity by definition, Dorian works on a new take of the choose-your-own
adventure genre. Players may collaborate and make choices together. This move from traditional to interactive fiction, with readers taking the driving seat, mirrors recent shifts in television, film, art, and theater, driven by the generation of users who grew up building content in such games as Minecraft and Roblox and don’t want to be passive consumers.Dorian said its product will not only let users make decisions in interactive nonlinear digital stories, similar to what audiences experienced in Black Mirror: Bandersnatch, but also enjoy deep social collaboration with their friends and families.

讲故事从本质上讲是一种社交活动,Dorian研发的产品,算是对“选择你自己的历险”这种娱乐类型最新的解读。玩家可以协作,一起做出选择。这种从传统到互动虚构叙事的转变,给读者了极大的主控权,反映了最近在电视,电影,艺术和戏剧中的内容结构趋势,而这一趋势,是由在像Minecraft和Roblox这样的游戏下长大的用户驱动的,这些用户并不想成为被动的消费者。Dorian表示,其产品不仅可以让用户在交互式非线性数字故事中做出决策,类似于Black Mirror:Bandersnatch(《黑镜》)的观众,还可以与他们的朋友和家人进行深入的社交合作。

 

 

 


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